Then I will regularly update all mods a little bit at a time, so I just ask for patience with updates from now on. If I finish early in January, I may begin work on 0.3.0 and its counterpart 1.1.0 however some of you may be aware I have other mods and I intend to release an update for most of them all on the same day sometime in February or March. It will just be a port of the 0.2.3 version to 1.12.2 so that the mod is playable at least. Instead the next update for 1.7.10 will be the 0.3.0 version BUT not until after I have released the 1.12.2 version titled 1.0.0. When throwing the Knife, you may have noticed that it sometimes just sticks in the air, I know the cause, but haven't fixed it yet, please do not report this as a bug.įuture plans, I will not be working on 0.2.4 unless there are actual crashing errors. As always please let me know if you come across bugs, particularly crashing ones. To do this you will need a nametag with a name, then just right click your stand and it will be renamed. Whilst fixing 1 of the bugs I finished a half feature I started on 0.2.0, which is the ability to rename your stand. Thanks to both ba70000 and Mel for their bug reports, suggestions and feedback. Disabled Time Stop ability for The World and Star Platinum whilst bugfixing.ĭespite starting this patch out on some multiplayer crashes, it grew quick, but hopefully the server crash errors are now fixed. Players now take fall Damage again with stands. Emperor gun item now faces correct direction in 3rd person. Vampire heal not work whilst wearing a cloak. Vampire heal doesnt work if was attacked within a time limit. Made only sneak punch for The Hand cause scrape effect against entities. Added stonemask "used" tag, cannot cause vampirism with same mask. Changed stonemask destruction against anvil to be iron block. Lots of tweaks / reworks for all stands. Added config to allow players to be scraped or not. Added config for kill/damage count for stonemask. Added config for kill or damage for stonemask. Same entities remain, so villager or player. 1 is the ability to have the vampire powers unlock with either killing or hurting, and the other option to be the number of times you either kill or hurt. The Stone mask has received a new texture, and along with it 2 config options. Suggested use is for quick movement across sunny areas, it will not last long so be quick. Whilst wearing this cloak, Vampires won't take damage unless looking up at the sun but instead the cloak will burn away instead. These when worn together will become a cloak. The Hand still remains the only Stand with any decently filled out abilities, but all stands (apart from Echoes) has at the least, basic attacks.įor the new additions, take notes, there is a new wool block which can be crafted into a "pack" of clothes. It will undergo a complete rewrite and will be disabled until it works. Big things to note, 1 the Time Stop ability has been disabled completely in this version, it was buggy in 1.7.10 and just didn't work in 1.12.2. They were very good at finding the bugs in this version, and along with their own server was able to help identify some crashing problems. I want to give a big thank you to Mel, who was my beta tester and is the main reason a lot of fixes were completed near the end of the port. This is the long awaited Minecraft 1.12.2 version of Steve's Bizarre Adventure. Mod originally by "VG" (again, correct me if wrong).Ĭurrent released 1.12.2 - 1.1.0 (released 30th March 2020) - Recommended Forge : 1.12.2 - 14.Ĭurrent released 1.7.10 - 0.3.4 (released 27th February 2020) - Recommended Forge : 1.7.10 - 10. I do not own Jojo's Bizarre Adventure, created by Hirohiko Akira. I will attempt to keep both MC versions updated so if you're a 1.7.10 player dont fret over the mod being in 1.12.2ĭISCLAIMER : This mod is going to be regarded as a Work In Progress. Mod is still being worked on (posted 26th April 2020), updates are still being posted to Curse forge, and theres a discord you can join if you wish to. It should work with multiplayer however I am unable to fully test this with my setup. There are quite a few things no longer working that were in 1.6.4 however this mod is stable enough for 1.7.10, if you encounter any bugs, particularly crashing ones, please let me know so that I can get a new build out that won't have them. It was released as 1.6.4 mod and I have updated it to work in 1.7.10. My name is KnightDemon, and I have obtained the source code from "VG" (correct me if that's the wrong name) from their blog post. Hello there, you're probably here for a Jojo's Bizarre Adventure mod, well you're in luck.
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